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Palm City, Fl 34990, USA.

 

Cell (415) 450 5555 / Land (772) 324 8700

Shaun Stephenson

Biography

 

Shaun grew up in the north east of England through the 70s and 80s and became heavily involved in the early video gaming and micro computer scene. A self taught programmer in a variety of languages from Basic through to MC68000 assembly, he took this love of technology into his studies at the University of Teesside, gaining degrees in Computer Science and I.T. But his love of computer graphics programming and animation kept him at his studies, culminating in a MSc in Computer Graphics technology.

 

Immediately following graduation Shaun moved into video games development as an environment and technical artist at the start of the Playstation 1 cycle, working on many AAA titles from the likes of Psygnosis, Lucasarts, 2K Games, Microsoft, Ubisoft and EA.

 

Additionally, Shaun is equally comfortable working in the animated feature film and VFX industries, having worked as a modeler and technical artist on several high profile features. His experience as a proven problem solver and talented modeler combined with his love of workign with junior members of staff has also led to several positions in a leadership role including some art recent school teaching experience.

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© 2015 Shaun Stephenson


 

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