
Shaun Stephenson
3D Artist

TD and environment artist: Lighting pipeline development & training. MEL scripting. All lighting and some modeling/texturing of these shots.

TD and environment artist: Lighting pipeline development & training. MEL scripting. Lighting results from the pipeline I worked on (produced by other art team members)

TD and environment artist: Lighting pipeline development & training. MEL scripting. Lighting pipeline shots showing time of day/year variations using full GI calculations in Mental Ray, automatically transferred to vertex color and lightmaps.

TD and environment artist: Lighting pipeline development & training. MEL scripting. Lighting pipeline shots showing time of day/year variations using full GI calculations in Mental Ray, automatically transferred to vertex color and lightmaps.

TD and environment artist: Lighting pipeline development & training. MEL scripting. These shots show full lighting as well as some modeling and texturing I produced.

TD and environment artist: Lighting pipeline development & training. MEL scripting. These shots show full lighting as well as some modeling and texturing I produced.