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Shaun Stephenson
3D Artist

Minigames
Modeling, texturing, lighting between regular TD and team management duties. 3DS Max / UDK 3. Working closely with designers to implement gameplay specifics.

Open Season 1
Technical art direction and lead artist. Art direction, pipeline development duties, heavy scene optimization work. Prototyping, some modeling texturing and lighting.

Open Season 2
Technical art direction and lead artist. Art direction, pipeline development duties, heavy scene optimization work. Prototyping, some modeling texturing and lighting.

Open Season 3
Technical art direction and lead artist. Art direction, pipeline development duties, heavy scene optimization work. Prototyping, some modeling texturing and lighting.
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