
Shaun Stephenson
3D Artist

Work performed: Environment artist modeler/textures (buildings, set dressing, harbor etc). All scene construction and management, optimization for PS2.

Work performed: Environment artist modeler/textures (buildings, set dressing, harbor etc). All scene construction and management, optimization for PS2. Implemented 'cheap/dynamic' shadowing technique alongside engineers.

Work performed: Environment artist. Worked closely with engineers in a TD capacity to specify, test and implement dynamic weather.

Work performed: Environment artist modeler/textures (buildings, set dressing, harbor etc). All scene construction and management, optimization for PS2. Implemented 'cheap/dynamic' shadowing technique alongside engineers.

Work performed: Environment artist modeler/textures (buildings, set dressing, harbor etc). All scene construction and management, optimization for PS2. Implemented 'cheap/dynamic' shadowing technique alongside engineers.

Work performed: Modeling/texturing of pit-lane buildings. One example of my expansive low detail modeling work performed on the project.