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Shaun Stephenson
3D Artist

Halo Environment 1
Work performed: All scene layout and optimization. Modeling and shaders for all rocks. Texture paint (blend) of terrain. Set dressing.

Halo Structure
Work performed: Partial design and all modeling (WIP) for a major gameplay structure.

Halo Environment 2
Work performed: All scene layout and optimization. Modeling and shaders for all rocks. Texture paint (blend) of terrain. Set dressing.
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